MOTION designer
MANAGER
USER acquisition
3d
2d
and
producer
creative
i am creating ads for mobile games
For creating creatives, I use the Unreal Engine 5, whose functionality allows me to achieve any desired results
Apart from a visually appealing creative, it's crucial to fully understand how it should be structured: the hook, in-creative behavior, timing, sharp moments, the three-second rule, call to action, and much more
Having worked as a User Acquisition Manager for over a year, I’ve gained a deep understanding of what a creative should look like to achieve a high CTR and low CPI. In 80% of cases, this can be achieved with almost any product
I create detailed technical briefs for each creative, considering every small detail, including the client's preferences and my personal recommendations
Portfolio:
After Effects – full mastery and understanding of the software. Ability to create complex animated projects, design UI for creatives, add high-quality SFX, and perform color correction.
Unreal Engine 5 – 80% proficiency and understanding of the software. I can bring to life anything you can imagine.
Skills:
Blender – basic knowledge and understanding of the software. I mainly use it for adjusting 3D models and creating simulations, such as cloth or water liquid.
UA Acquisition – extensive experience in mobile traffic purchasing on platforms such as Facebook, Unity, Google Ads, IronSource, and TikTok, followed by analytics through AppsFlyer.
Pricing: